Sony OCELLUS Camera Tracking System (ASR-CT1): Stable, Marker-Free Tracking for Virtual Production, AR & Post - Omega Broadcast & Cinema

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Sony OCELLUS Camera Tracking System (ASR-CT1): Stable, Marker-Free Tracking for Virtual Production, AR & Post

New Product • Sony Virtual Production & AR

Sony OCELLUS Camera Tracking System (ASR-CT1): Stable, Marker-Free Tracking for Virtual Production, AR & Post

OCELLUS is Sony’s first dedicated camera tracking system—built to adapt to a wide range of applications, environments, and cameras. It’s robust, reliable, and engineered to deliver incredibly stable tracking, even outdoors or when working around obstacles.
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Need help confirming camera/lens compatibility or FreeD/Unreal integration? We can help you spec the right tracking workflow.
OCELLUS In Use (Example Setup)
Sony OCELLUS camera tracking system shown in use
Image shown in use for illustrative purposes. OCELLUS is designed to mount in a wide range of positions and orientations across many rigs and shooting environments.

Expanding the Horizons of Visual Production

Designed for versatility, OCELLUS is easily set up and adapted to almost any shooting situation. A multi-eye image sensor unit works with a Processing Box and a Lens Encoder to integrate tracking data with camera and lens metadata—streamlining workflows for virtual production, AR, on-set preview, and post-production.

Product Highlights (OCELLUS ASR-CT1)

Built for real-world production demands, OCELLUS combines stable tracking, fast setup, and metadata-rich workflows for virtual production, broadcast, AR, and post.
• Powerful, lightweight tracking system
• Markerless interior/exterior tracking
• Multi-eye, 5-faceted IR LED sensor unit
• Single SDI data cable to Sony camera (for metadata + sync when supported)
• Lens data encoder for non-Sony cameras or when SDI is unavailable
• Real-time FreeD graphics output via Ethernet
• FBX file recording to SDXC + Rec Trigger support on many Sony cameras
• Visual SLAM tech for location-data capture indoors or outdoors
• Visible Light Cut Unit option for bright and variable lighting environments
• Ideal for cinema, broadcast, and augmented reality workflows
Built to adapt: Every element is engineered to work with a range of cameras, lenses, and rigs—delivering highly accurate tracking even outdoors or in challenging environments with obstacles.
Sony OCELLUS Camera Tracking System ASR-CT1
Sony OCELLUS components and mounting options

Ideal for a Wide Range of Applications

Virtual Production
Perfectly suited for LED volumes and green screens, marker-free tracking eliminates the need to set up tracking cameras or IR markers—reducing reflections and limiting corrections in post.
Augmented Reality
Deliver an immersive viewer experience with AR overlays applied in real time. Simply move the system to transform nearly any studio into a virtual studio—ideal for stats reviews, charts, and dynamic graphics without changing markers or relocating equipment.
On-set Preview
Review composited footage on-set or outdoors for immediate decision-making. Adjustments can be made in near-real time, and tracking data can be recorded as FBX files to streamline matching and finishing in post.
Post-Production
Record tracking information and lens data during shooting, along with camera motion data obtained through match-moving, to support efficient post-production editing and finishing.

What’s Included with Sony OCELLUS (ASR-CT1)

Sony OCELLUS Camera Tracking System - What's Included
Included items shown for reference.
In the box:
• Sony OCELLUS Camera Tracking System
• Sensor Unit
• Processing Box
• Visible Light Cut Unit
• Lens Encoder
• 3 x 0.8 MOD Lens Motor
• NATO Rail + NATO Rail Base + Clamps (Base Clamp, Sensor Unit Clamp)
• 4 x NATO Rail Base Mounting Screw
• 3 x Gear Screw
• Origin Point Chart + Calibration Chart
• Sensor Unit Cable (6.6')
• 3 x Lens Encoder Cable (19.7")
• Lens Encoder Cable (11.5')
• AC Adapter + Power Cable + Power Conversion Cable
• Limited 1-Year Manufacturer Warranty

Ready to Add Stable, Marker-Free Tracking to Your Workflow?

OCELLUS is built for versatile production—virtual production, AR, on-set preview, and post—where accuracy, speed, and reliability matter. If you want camera tracking that adapts to your environment and integrates cleanly into your pipeline, this system is engineered to deliver.
Contact Sales
Have questions about camera compatibility, lens metadata workflows, or Unreal Engine integration? Email us at sales@omegabroadcast.com.
Jan 8th 2026 Delaney Williams

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